How Not to Suck at Money is a point-and-click game created to help college students become savvy about finances. There was a large cast of characters, many of which shared a rig, as well as lots of environmental modelling. You can play it here.
Project Role > Lookdev, character modelling and texturing, environment modelling and texturing, some character rigging and animation supervision.
🏆 > 2022 | The 28th Annual FCS Awards - Judges' Choice Award